#ifndef _APPLICATION_H
#define _APPLICATION_H

#include <string>

struct Settings {
    uint32_t windowWidth;
    uint32_t windowHeight;
    uint8_t windowMonitor;
    std::string windowName;
};

struct Application {
    std::string appName;
    std::string companyName;
    //
    Settings settings;
};

#endif // APPLICATION_H
